The Role Of Gamification Technologies In Developing Management Competencies During Clinical Practice
Keywords:
Gamification, clinical practice, management competenciesAbstract
The integration of gamification technologies into clinical practice represents a transformative approach to enhancing the managerial competencies of medical students. In contemporary medical education, traditional pedagogical methods often face limitations in actively engaging learners and fostering essential skills such as decision-making, teamwork, leadership, and problem-solving under pressure. Gamification, characterized by the application of game design elements and principles in non-game contexts, offers a multidimensional framework for motivating students, promoting self-directed learning, and providing immediate feedback on performance. Recent empirical studies have demonstrated that gamified interventions can improve cognitive, affective, and behavioral outcomes by simulating real-world clinical scenarios in a controlled, interactive environment. This article examines the theoretical foundations of gamification in education, explores its practical implementation in clinical training, and evaluates its effectiveness in enhancing management competencies. Furthermore, the study emphasizes the alignment of gamified learning experiences with competency-based medical education frameworks, highlighting the potential to cultivate adaptive, reflective, and collaborative future healthcare professionals. By critically analyzing current evidence, the article provides insights into designing pedagogically sound gamification strategies that optimize the development of managerial skills in clinical settings.
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