PROJECT OF THE MECHANISM FOR DEVELOPING PROFESSIONAL COMPETENCIES OF FUTURE PRESCHOOL EDUCATION TEACHERS BASED ON GAMIFICATION TECHNOLOGY

Authors

  • Xaydarova Namunaxon Adhamjonovna Second-year basic doctoral student at Kokand State University, Uzbekistan

Keywords:

Gamification, preschool education, future teacher

Abstract

This article scientifically, theoretically and practically substantiates the project of a methodological mechanism based on the use of gamification technology in developing the professional competencies of future preschool education teachers. The project, developed in accordance with the requirements of the competency-based approach, is aimed at the systematic development of the methodological, communicative, psychological, creative and reflective components of professional training. The article reveals the structural model of the mechanism (goal–content–process–result) and describes the didactic conditions for integrating game elements (mission, level, incentive, rating, case, role situations, mini-projects) into the educational process. Based on the research results, it is scientifically substantiated that a gamified educational environment is an effective methodological platform for the gradual formation of the professional competencies of future teachers.

References

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Published

2026-03-30

How to Cite

Xaydarova Namunaxon Adhamjonovna. (2026). PROJECT OF THE MECHANISM FOR DEVELOPING PROFESSIONAL COMPETENCIES OF FUTURE PRESCHOOL EDUCATION TEACHERS BASED ON GAMIFICATION TECHNOLOGY. Next Scientists Conferences, 1(01), 184–186. Retrieved from https://nextscientists.com/index.php/science-conf/article/view/1091